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back face culling

Back Face Culling means the removal of back faces. It is a technique used in 3D graphics

that eliminates parts of the image that are not visible.

Culling technique

Culling technique

In back face culling, polygons

that are notvisible from the viewer are not rendered and displayed. This saves computing power, reduces the number of polygons and the data volume, and increases performance

and rendering speed. In addition to the back face culling technique, there are other culling techniques: view frustum culling, in which only objects that lie within the viewing cone are calculated, detail culling, and occlusion culling, in which hidden objects are not included in the graphical calculation.

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Englisch: back face culling
Updated at: 27.07.2015
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